32 research outputs found

    So You Think You Can Model? A Guide to Building and Evaluating Archaeological Simulation Models of Dispersals

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    With the current surge of simulation studies in archaeology there is a growing concern for the lack of engagement and feedback between modellers and domain specialists. To facilitate this dialogue I present a compact guide to the simulation modelling process applied to a common research topic and the focus of this special issue of Human Biology—human dispersals. The process of developing a simulation is divided into nine steps grouped in three phases. The conceptual phase consists of identifying research questions (step 1) and finding the most suitable method (step 2), designing the general framework and the resolution of the simulation (step 3) and then by filling in that framework with the modelled entities and the rules of interactions (step 4). This is followed by the technical phase of coding and testing (step 5), parameterising the simulation (step 6) and running it (step 7). In the final phase the results of the simulation are analysed and re-contextualised (step 8) and the findings of the model are disseminated in publications and code repositories (step 9). Each step will be defined and characterised and then illustrated with examples of published human dispersals simulation studies. While not aiming to be a comprehensive textbookstyle guide to simulation, this overview of the process of modelling human dispersals should arm any non-modeller with enough understanding to evaluate the quality, strengths and weaknesses of any particular archaeological simulation and provide a starting point for further exploration of this common scientific tool

    Combining Geographic Information Systems and Agent-Based Models in Archaeology: Part 2 of 3

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    Archaeologists are using spatial data in increasingly sophisticated analyses and invoking more explicit considerations of space in their interpretations. Geographic information systems (GIS) have become standard technology for professional archaeologists in the collection and management of spatial data. Many calls have been made to develop and adapt digital geospatial technologies for interpretation and understanding past social dynamics, but this has been limited to some extent by the static nature of map-oriented GIS approaches. Here, we illustrate how coupling GIS with agent-based modeling (ABM) can assist with more dynamic explorations of past uses of space and geospatial phenomena

    Outreach in Archaeology with Agent-Based Modeling: Part 3 of 3

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    A major challenge facing archaeologists is communicating our research to the public. Thankfully, new computational tools have enabled the testing and visualization of complex ideas in an easily packageable format. In this article we illustrate not only how agent-based modeling provides a platform for communicating complex ideas, but also how these game-like computer models can be explored and manipulated by members of the public therefore increasing their engagement in archaeological explanations. We suggest that these new digital tools serve as an excellent aid for education on the importance of archaeological sites and artifacts. To illustrate the above we walk the reader through a step-by-step pipeline of how to run an ABM model as an experiment and how to export it into a form ready to be sent to SHPO and THPO offices in tandem with reports. Ultimately, we hope that this work will help demystify the computational archaeology process and lead to more fluency in using agent-based modeling in research and outreach

    Food security in Roman Palmyra (Syria) in light of paleoclimatological evidence and its historical implications

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    Food security in ancient urban centers is often discussed but rarely formally modelled. Despite its location in an inhospitable desert where food production is a constant challenge ancient Palmyra grew from a small oasis settlement in to a major geopolitical player. Here, we present a spatially explicit reconstruction of the land use and agricultural yield expectations of its hinterland determining the maximum feasible population of the city. Coupling the hinterland carrying capacity model with palaeoclimatic data allowed us to track changes in the food security of the city in the face of changing climate. While initially the hinterland could provide ample food resources for the small settlement with time the deteriorating climate conditions after the Roman Optimum (100 BCE-200 CE) collided with rapidly growing population of the city. The nexus of these two processes fall at mid third century–a period of profound changes in the structure of Palmyrene society, its geopolitical situation and its historical trajectory. The results point to increasingly precarious subsistence levels as a likely factor behind rapid militarization, shift towards an autocratic regime and military expansion of the city in the late third century CE. As a well-established causal mechanism in many modern conflicts and crises, food security is also a potential causal factor behind historical events, if a hard one to prove due to the difficulty of identifying relevant data patterns. The methods presented establishes a robust research pipeline that can be used on other ancient urban centers, contributing to the construction of an empirically supported model of how food security shaped human history, past and present.publishedVersio

    Digitally Teaching Digital Skills: Lessons Drawn from a Small Private Online Course (SPOC) on ‘Modelling and Simulation in Archaeology’ at Leiden University

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    With the proliferation of online learning, the future of classroom teaching has been called into question. However, the unfaltering popularity of brick-and-mortar courses indicates that direct access to expert knowledge and face-to-face engagements remain key considerations for students. Here we showcase a combination of these two worlds in a Small Private Online Course (SPOC). Compared to Massive Open Online Courses (MOOCs), SPOCs are developed for smaller and more dedicated target groups and depend on close engagement between teachers and students. This format enables educational providers to involve internal and external students and teachers alike and to make ample use of online resources. This paper is based upon our experiences of running a SPOC on ‘Modelling and Simulation in Archaeology’ at Leiden University. We review the process of developing and running the course aimed at teaching archaeology students computer programming skills, while supporting their development as professional archaeologists and responsible academics

    Tableware trade in the Roman East: Exploring cultural and economic transmission with agent-based modelling and approximate Bayesian computation.

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    The availability of reliable commercial information is considered a key feature of inter-regional trade if the Roman economy was highly integrated. However, the extent to which archaeological and historical sources of inter-regional trade reflect the degree of economic integration is still not fully understood, a question which lies at the heart of current debates in Roman Studies. Ceramic tableware offers one of the only comparable and quantifiable sources of information for Roman inter-regional trade over centuries-long time periods. The distribution patterns and stylistic features of tablewares from the East Mediterranean dated between 200 BC and AD 300 suggest a competitive market where buying decisions might have been influenced by access to reliable commercial information. We contribute to this debate by representing three competing hypotheses in an agent-based model: success-biased social learning of tableware buying strategies (requiring access to reliable commercial information from all traders), unbiased social learning (requiring limited access), and independent learning (requiring no access). We use approximate Bayesian computation (ABC) to evaluate which hypothesis best describes archaeologically observed tableware distribution patterns. Our results revealed success-bias is not a viable theory and we demonstrate instead that local innovation (independent learning) is a plausible driving factor in inter-regional tableware trade. We also suggest that tableware distribution should instead be explored as a small component of long-distance trade cargoes dominated by foodstuffs, metals, and building materials

    Dispersal and the Movius Line: testing the effect of dispersal on population density through simulation

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    It has been proposed that a strong relationship exists between the population size and density of Pleistocene hominins and their competence in making stone tools. Here we focus on the first ‘Out of Africa’ dispersal, 1.8 Ma ago, and the idea that it might have featured lower population density and the fragmentation of hominin groups in areas furthest away from the point of origin. As a result, these distant populations in Central and East Asia and Europe would not be able to sustain sophisticated technological knowledge and reverted to a pattern of simpler stone-knapping techniques. This process could have led to the establishment of the ‘Movius Line’ and other long-lasting continental-scale patterns in the spatial distribution of Lower Palaeolithic stone technology.Here we report on a simulation developed to evaluate if, and under what conditions, the early ‘Out of Africa’ dispersal could lead to such a demographic pattern. The model comprises a dynamic environmental reconstruction of Old World vegetation in the timeframe 2.5–0.25 Ma coupled with a standard biological model of population growth and dispersal. The spatial distribution of population density is recorded over the course of the simulation. We demonstrate that, under a wide sweep of both environmental and behavioural parameter values, and across a range of scenarios that vary the role of disease and the availability of alternative crossing points between Africa, Europe and Asia, the demographic consequence of dispersal is not a gradual attenuation of the population size away from the point of origin but a pattern of ecologically driven local variation in population density. The methodology presented opens a new route to understand the phenomenon of the Movius Line and other large-scale spatio-temporal patterns in the archaeological record and provides a new insight into the debate on the relationship between demographics and cultural complexity. This study also highlights the potential of simulation studies for testing complex conceptual models and the importance of building reference frameworks based on known proxies in order to achieve more rigorous model development in Palaeolithic archaeology and beyond.<br/

    Food security in Roman Palmyra (Syria) in light of paleoclimatological evidence and its historical implications

    No full text
    Food security in ancient urban centers is often discussed but rarely formally modelled. Despite its location in an inhospitable desert where food production is a constant challenge ancient Palmyra grew from a small oasis settlement in to a major geopolitical player. Here, we present a spatially explicit reconstruction of the land use and agricultural yield expectations of its hinterland determining the maximum feasible population of the city. Coupling the hinterland carrying capacity model with palaeoclimatic data allowed us to track changes in the food security of the city in the face of changing climate. While initially the hinterland could provide ample food resources for the small settlement with time the deteriorating climate conditions after the Roman Optimum (100 BCE-200 CE) collided with rapidly growing population of the city. The nexus of these two processes fall at mid third century–a period of profound changes in the structure of Palmyrene society, its geopolitical situation and its historical trajectory. The results point to increasingly precarious subsistence levels as a likely factor behind rapid militarization, shift towards an autocratic regime and military expansion of the city in the late third century CE. As a well-established causal mechanism in many modern conflicts and crises, food security is also a potential causal factor behind historical events, if a hard one to prove due to the difficulty of identifying relevant data patterns. The methods presented establishes a robust research pipeline that can be used on other ancient urban centers, contributing to the construction of an empirically supported model of how food security shaped human history, past and present
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